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ENTERTAINMENT – When the game gets serious


The world of video games is a virtual contradiction.

The world of video games is a virtual contradiction.

Video games first emerged as a global presence in the 1980s. Today, with thousands just a click or swipe away, they are no longer a marginal phenomenon seeking acceptance but are a fully recognised form of creative art. With the exception of cinema, other art forms can only dream about the numbers and demographics that gaming enjoys.

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